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Final x plane 10 version
Final x plane 10 version





final x plane 10 version
  1. Final x plane 10 version install#
  2. Final x plane 10 version driver#
  3. Final x plane 10 version windows 10#
  4. Final x plane 10 version code#
  5. Final x plane 10 version professional#

It loses render files like nobody's business. I ABSOLUTELY HATE the grey-on-gray interface, with it's tiny window headers, puny type, and windows (especially the viewer window) which don't resize properly or consistently.

Final x plane 10 version professional#

Anyway, I hope these comments help anyone who has had the same issue as me.While I wouldn't go so far as to say it's "the standard by which all others are judged" (because, 8 years after I bought my first copy of FCP, I STILL compare it to Avid Media Composer.), FCP is a tremendously impressive, easy to use program that will allow any professional editor to shine, without getting in the way (for the most part).īut.you may be seeing some reservations, and you would be right.

final x plane 10 version

If I discover more I’ll start a thread on one of the forums because this blog is maybe not the best place for such a deep discussion. Neither condition is noticably better or worse overall so I’m not going to lose any sleep over it. Windowed mode – fps locks to 30fps, as expected.

Final x plane 10 version driver#

The NVidia vsync thing doesn’t actually seem to make a difference to the performance any more, in fact it doesn’t work in fullscreen mode at all which suggests something is not right with NVidia’s driver software. Turning *on* triple-buffering for X-Plane.exe seemed to make fullscreen perform similar to windowed.

Final x plane 10 version windows 10#

More on this – sorry for so many posts but this one contradicts what I said earlier.Īctually the windowed/fullscreen anomaly might be because of Windows 10 forcing triple-buffering when any game runs in a window (I found out about this on gaming forums this morning – something to do with Windows 10’s “Desktop Window Manager” which, according to some angry PC gamers, can’t be turned off and this the worst thing that has ever happened, ever). Lots of users have gotten smooth perf with default scenery, but others have made it stutter – the rendering settings are flexible enough to do either! 1050, just like 1045, does the best it can, and you will get the performance you get based on your hardware, drivers, rendering settings, and add-ons.

Final x plane 10 version code#

So…once we are on Vulkan with out code clean, we can consider a stutter a bug on a clean system. Plugins run synchronously and we know nothing about them. GL makes no promises about perf, so until we move to Vulkan & Metal we’re going to see all sorts of configuration-specific weirdness.ģ. We really can’t guarantee that the underlying driver is stutter-free. But until we fix everything, performance is “best we can.”Ģ. 1050 is better than 1045, in that one or two known causes of stuttering is fixed. We can’t guarantee that all of our code is stutter free. it’s a very short instance of very low framerate (a long frame).ġ. A stutter happens any time the video frame is “late” to show up, e.g. It could be something else entirely, of course, but that’s what I’ve observed and that’s where the clues point to so far. Users with newer hardware will not notice the microstutters, whereas users with older hardware will. The blocks are not noticeable in the SSD case because the thunderbolt SSD is very fast comparable to accessing a spinning hard drive, which is significantly slower. This leads me to believe there may be an issue where X-Plane 10.50 is accessing the file system in such a way as to cause small blocks in the display thread. X-Plane 10.45 does not have a microstuttering issue on either the spinning hard drive or the SSD drive. So in my case, the microstuttering appears when I run X-Plane 10.50 on an operating system using an internal spinning hard drive and does not appear when I run X-Plane 10.50 on an operating system running off a much faster thunderbolt/SSD drive. In the spinning hard drive case, I suppose it’s possible some other part of the OS is causing the micro stuttering, but the reason I lean away from that theory is X-Plane 10.45 does not show the microstuttering with the same plugins. El Capitan was installed over Mavericks).

final x plane 10 version

Final x plane 10 version install#

Now admittedly, the internal hard drive installs were both derived from the same older Mavericks install (i.e. My internal spinning hard drive Mavericks and El Capitan installs did have the microstutters.īoth installs had the same X-Plane with the same plugins running on the same exact hardware. My thunderbolt external SSD El Capitan install did not have the microstutters.







Final x plane 10 version